Be Collective

UX / UI Design

Be Collective

Project background

Be Collective is a social network for doing good. Not only is it a platform for change but we have also create a movement that has a positive impact on communities around the world. The platform was developed to connect and harness the knowledge, resources and goodwill of all to create change where the needs are greatest.

“Knowledge is better shared” is the true ethos behind the platform and the Be Collective movement. The platform, which includes an iOS app, is a collaborative environment that matches the interests and skills of groups and individuals with community needs. Allowing people to give where it counts.

Essentially, the Be Collective platform is for people who wish to find Volunteering opportunities, create and inspire goodwill and for those who need project or volunteer management tools.

My role at Be Collective encompassed a range of deliverables, which I have listed below. This area of my portfolio focuses on Digital only, the print and branding aspect of the Be Collective project is displayed in details here:


· iPhone app
· Web (Responsive)

UX / UI Designer (Digital Art Director)

UX (User Experience Designer)
My role included defining interaction models, information architecture, user task flows and UI specifications. I collaborated with the team of business leaders and developers to define user problems and ideation. We used Agile as our team workflow. I would often have to communicate scenarios, end-to-end experiences, interaction models, and screen designs to business leaders. I developed and maintained design wireframes, mockups, and specifications as needed.

· UX Research
· Information architecture
· User flow charts
· Wire-framing
· Site-maps
· Story-boards
· Testing
· UI specifications

UI (User Interface / Digital Art Director)
My role as UI Designer included conceptualising and implementing the visual language of the brand. Creating and advancing site-wide style guides in collaboration with front and back-end developers.

· UI Research
· Prototypes
· Complete designs
· Style guide
· Sliced assets
· Documentation and developer notes

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